This project has taught me to not be afraid to ask for help. It made me more familiar with arm anatomy. And I feel I have become a better modeler in the process.
What didn't work and what did?
Using the move tool was the most handy when molding the basic shapes. Modeling a sleeve in Maya from a cylinder did not work for me.
What would you do next time?
Next time I would make sure to ask for help earlier. And to create a sleeve in Zbrush.
What issues did you encounter, and how did you adapt?
I had never re-typologized an arm before, so getting the right flow was hard. I had to start over a few times because I wasn't getting keeping enough of the detail in my Zbrush model.
How did the end result come out?
My end result did not come out very good. I did not finish re-typologizing my arm model in the time that I wanted to. In the end I did not have enough time to finish a sleeve or UVs.
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