Sunday, July 31, 2016

Resource: Link

Technical Artist Rigger qualifications for Telltale Games:
  • Collaborate with Animators to design, create, test and maintain character rigs
  • Skin character models efficiently with an eye for quality deformation
  • Develop character rigging pipeline tools for deployment to other team members
  • Troubleshoot pre-existing character rig setups/scripts
  • Develop new techniques and processes to solve character production challenges
  • Work with Character Artists to create topology guidelines that meet technical needs
  • Work with production management to prioritize tasks
  • Maintain coding standards of the Tech Art team and submit code for peer reviews
What I learned in CR2 is very similar to what Telltale games is asking for in a technical artist rigger. CR2 Has taught me to troubleshoot pre-existing character rigs that I have been given to work on. We learned to develop new techniques while trouble shooting. In CR12 we worked on skin character models and learned how to rig the face and for eyes.